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| Image: Illumination/Nintendo |
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Thursday, October 6, 2022
Let's Discuss: The Super Mario Bros. Movie Teaser Trailer
Thursday, August 11, 2022
Kirby 30th Anniversary Music Festival
An event I've been looking forward to all year is the Kirby 30th Anniversary Music Fest, a live stream orchestral concert. Me being a goof, I let the date of the live stream slip past me and I wasn't able to catch it live. Thankfully, some super kind souls have preserved it on YouTube. At least until Nintendo comes along and axes it. Enjoy it while you can.
You can catch the entire event...
...Or a cut up stream that has only the music.
Make Way for the New King of Best Selling Kirby Games
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| Image: Nintendo |
This year marks the 30th anniversary of the Kirby franchise. The first game, Hoshi no Kabi, translated to Kirby of the Stars, released in Japan on April 27th, 1992, which would later be released in other regions under the title known as Kirby's Dream Land. A myriad of Kirby titles have followed since pink puff ball's first outing and while many would agree that much of what came after has far and away surpassed Kirby's Dream Land, the same can not be said for sales. Many a Kirby fan adores Kirby Air Ride, Kirby's Return to Dream Land and Kirby: Planet Robobot but none of those games or any other Kirby game has managed to sell more copies than Kirby's debut Game Boy title, which sits atop the throne at 5.13 million in lifetime sales. Welp, there's a new king coming to town and it goes by the name of Kirby and Forgotten Land.
If you've just escaped Another Dimension, Kirby and the Forgotten Land is the first mainline 3D Kirby adventure. The game was released worldwide on March 25th, 2022 on the Nintendo Switch and has already sold more than 4.53 million copies. This makes Kirby and the Forgotten Land the fastest selling Kirby title but the fact it has been on store shelves less than six months with such huge numbers means that it will more than likely overtake Kirby's Dream Land as the best selling Kirby game.
Kirby has always been beloved by fans but the series has never had the sales of other Nintendo IPs such as Super Mario or the Legend of Zelda games. To see Kirby's latest game be so successful fills me with joy, especially as a long time fan of the tough cream puff. Those sales are well deserved. I for one cannot wait to see Kirby and the Forgotten Land overtake the sales of Kirby's Dream Land.
Thursday, August 4, 2022
I Caved and Bought Sonic Origins
Back in June, I put SEGA on blast for the way they chose to handle the release of Sonic Origins. You know, the digital only release, extra features like more music, extra character animations and such being tucked underneath a $5 blanket. I still think that sucks. But for all my bravado, I went ahead and bought Sonic Origins on release day.
So how did SEGA get me? Mission mode. The way they showed it off in trailers really stirred my interest. Mission mode is pretty lit even if some of the challenges do make me a bit salty. This mode is also a great way to earn coins to buy stuff in the museum.
What is becoming one of my favorite features of retro compilations is the archival of artwork that usually comes with them. Yes, we can see a lot of this artwork online but I always love it when developers go that extra mile to include it in game. I was playing Mega Man X Legacy Collection some time ago and I found myself looking through the original artwork from the first Mega Man X. The character designs from that era still look amazing in my book. I ended up spending more time than I thought looking through the old images from Sonic the Screensaver that have been thankfully included in Sonic Origins along with the concept art and a few images I'd never seen before. Being able to look through this artwork with a playlist of Sonic tunes I created from what the game gives you is pretty neat, though I do wish the songs looped twice. An option to have songs play endlessly would be nice. And the music from Sonic Mega Collection such as that ultra soothing Extras Menu music would have been heaven if it was included.
As for the games themselves, I like most of what is here. Sonic 3 & Knuckles in wide screen on the Switch is a dream come true and is without question the best game in here. Sonic 2 is mostly a good game and Sonic CD's crazy, uneven, whacky level design is still a headache for me to slog through, which only serves as proof that the Classic era of Sonic is not all sunshine and Flickies as many fans would like you to believe. The first Sonic game is still one of the best and isn't held back by it's slower paced levels.
You can use coins to buy art and music from the Museum, but coins are also excellent for retrying the Special Stages. Coins, saved my sanity while playing Special Stages in Sonic Origins. I have never gotten all of the Time Sones in Sonic CD due to the limited times you could try for them in past releases of the game. But the coin system in Sonic Origins let's me retry the Special Stages as long as I have coins on me.
Could Origins be better? Of course it could. Filters, which are standard fare for these collections are nowhere to be found. By no means is the absence of them a deal breaker but you'd think they would be included. I get that fans are upset that not all of Sonic 3 & Knuckles original music could be included but the replacement music is not the disaster all the memes and YouTube videos make them seem. Far from it. I found myself humming some of the replacement tracks while at work and that Super Sonic theme for S3&K one-ups the highly repetitive original.
Oh, I had $6 in coins on my eShop account so that took some of the sting out of paying $40 for a collection of some nice games that I still felt was a bit overpriced.
Friday, July 22, 2022
TMNT: Cowabung Collection FINALLY Gets a Release Date
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| Image: IGN |
Remember when Teenage Mutant Ninja Turtles: The Cowabung Collection was revealed back in early March of this year? Maaaaan, the hype was REAL. And then we waited for Konami to give us a release date. And waited. And waited. And waited. Freaking Bayonetta 3 got a release date before the Cowabunga Collection. Then, yesterday, out of the blue, Konami gave us a release date for this godlike Turtle compilation. IGN was the first to post the video with the release date, which will be August 30th, 2022.
I've been playing and loving Shredder's Revenge. As a huge Turtles fan, it is a fantastic beat 'em up. But I was going crazy wondering when the Cowabunga Collection was gonna drop. I've had the game on pre-order for months. I've bought more trades of the TMNT Ultimate Collection comics (up to volume 5 now) and I picked up some 1987 inspired Turtle figures for my birthday as well as a Playmates Classic Leonard figure. I got a sick looking Rocksteady figure from BSTANX and The Last Ronin in hardcover. I've been binge watching the show (I'm halfway through season 4). My Turtle Mania fever is running high. I NEED the Cowabunga Collection to help feed my addiction.
Getting the Cowabunga Collection at the end of August makes me a very happy Turtle fan. I was beginning to wonder if it would be released in November or get pushed back to 2023, but thankfully, that isn't the case.
A lot of the games in the Cowabunga Collection (the arcade TMNT, TMNT NES, TMNT II: The Arcade Game, TMNT IV: Turtles in Time, the SNES version of Tournament Fighters especially) hold a lot of fond memories for me. I cannot wait to play through these games again and experience them anew with my friends, nieces and nephew. There's an inexpensive arcade stick I've had my eye on for a while now and I just might pick it up in time for the release of this Turtle Anthology.
I don't think you understand how excited I am for this release. This game has me more excited than a lot of other releases coming down the road this year. Maybe a lot of it is fueled by nostalgia, or my love for the Turtles. Maybe both. This game finally, finally getting a release date was the gaming news for me this week. Like, I'm considering requesting August 30th off work and ordering Pizza Hut. It will make for a pretty gnarly Turtle Tuesday, don'tcha think dudes?
Sunday, June 26, 2022
Another Slice of Turtle Mania
During the late 1980s and early 1990s, you couldn't go anywhere without running into the Teenage Mutant Ninja Turtles. Though the green machines originated in comic book form thanks to creators Kevin Eastman and Peter Laird, it was the 1987 animated show that gave rise to a tsunami of turtle fever that would last for years. Movies, video games, TV specials, cereal and of course, toys. Oh, the toys. It was a time of Turtle Mania and I was so happy to experience it.
But like all good things, sadly, it came to an end.
Although the headday of the Turtles may be behind them, they remain firmly ingrained in pop culture. You can still find these ninjas on clothing, buy toys and for the first time in years, we're getting some very, very good Turtle games, with the most recent one, Teenage Mutant Ninja Turtles: Shredder's Revenge, being released last week.
I've done three runs through Shredder's Revenge (one with Leo, Mikey and Raph) and it just might be the best TMNT game. Shredder's Revenge reminded me of all the old TMNT games and brought memories of the cartoon it is based on flooding to the surface. So much with this game just clicks. Wonderfully animated sprite graphics, the sounds of Foot Soliders and Mousers getting smacked around. The stages are not too long or too short. And that absolute BANGER of a soundtrack! I've been jamming out to that sucker for more than a week now. Sooooo goooood!
As if Shredder's Revenge weren't enough, sometime this year, we'll be treated to a plethora of games that helped Turtle Mania maintain dominance during the franchise's peak. I am of course talking about the Cowabunga Collection, my dream anthology that I never thought would come true, but sometimes reality isn't disappointing. All the NES, SNES, Arcade, GB and Genesis games in one shell of a collection. Man, just give me a release date for this game already!!! I needed my old-school Turtle beat downs yesterday!!!
I am so freaking excited about all the TMNT love we're getting for games this year. Recently I bought the 1987 TMNT series on DVD. The plan was to finish Adventures of Sonic the Hedgehog and Teen Titans shows I've been binging but Shredder's Revenge has me on such a high that I had to change my plans. I've already breezed through the first two seasons. Rob Paulsen Raphael might be my favorite version of the character.
I've been meaning to start reading TMNT: The Ultimate Collection, which reprints the original Mirrage Studios comics. I've actually read the first issue of TMNT before as well as the Leonard One-Issue Micro-Series, which is one of my favorite comics that replies heavily on panels without words to showcase the action. In fact I own an original copy of that issue.
I should probably start collecting some of those hardcovers of the IDW TMNT comics. That's a run I've been wanting to check out as I've heard so many good things about it.
Back to the 1987 Turtles, we just learned that IDW will be printing a four issue mini series based off off the aforementioned incarnation of the Turtles dubbed Teenage Mutant Ninja Turtles: Saturday Morning Adventures beginning this September. Makes me wish Archie's Teenage Mutant Ninja Turtles Adventure comics were collected in a format besides a measly four issues perk book because I really want to read those.
Action figures played a huge part of my childhood during the pinnacle of Turtle Mania. While I was poking around on Amazon, I saw some Turtle figures based off the 1987 caroons as well as the first Playmates figures, which were some of my favorite toys to collect. I'm planning on picking those up for my birthday.
This really is a great time to be a fan of the TMNT. It's like we're getting another slice of Turtle Mania. It may not be a whole pizza that we got back in the day, but I will gladly take that slice and savor it. Party on, dudes.
Thursday, June 2, 2022
SEGA Staying SEGA with Sonic Origins Release
June 23, 2022 will mark Sonic's 31st birthday/anniversary. To Celebrate, SEGA will release, Sonic Origins, a collection that houses wide screen, enhanced versions of Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic CD and Sonic 3 and Knuckles. The first three games listed have been on the mobile market for years. It took an eternity, but SEGA has finally decided to bring them to consoles. And true to form for the company, SEGA had to go and mess up a good thing with what should have been a simple compilation release.
The trend of withholding content that should obviously be included from the get go is something SEGA has grown quite attached to. We saw it with Sonic Colors Ultimate, which had the original music from the 2010 Wii game locked behind a DLC paywall unless you sprung for the Digital Deluxe Edition. Super Monkey Ball: Banana Mania also had a large chunk of extra content placed behind a DLC paywall, and like Sonic Colors Ultimate, one such thing was the original music, something you should not need to fork over additional dough for. But hey, if you got the Digital Deluxe Edition, you got your OG Super Monkey Ball jams. But if you bought the physical version? Welp, you were screwed.
What has SEGA locked behind the Digital Deluxe Edition of Sonic Origins? An island camera, character animations, bonus hard missions, additional music tracks, and a letter boxed background. Features that really aren't worth the extra $5 bucks. The intial reveal of the two versions of Sonic Origins was so confusing that SEGA had to put up a spread sheet to make it make sense. And of course, SEGA's spread sheet was only more mind boggling.
I would say "How could SEGA screw this up?" but then I remember that they are SEGA. SEGA screwing up is kiiiiiiinda their thing.
If you need further proof that one of the best things SEGA is known for is making dumb decisions, look no further than the mid 1990s. They had so much good going on for them. A rival mascot to Nintendo's Mario with Sonic, and thanks to SEGA of America's aggressive marketing, they took the number one spot from Nintendo. SEGA would continue to rock hard with the Genesis but with the threat of next gen systems looming, SEGA of Japan would make a number of blunders that would be so disastrous that they are still talked about to this day.
First was the SEGA CD, an expensive add-on for the Genesis with a few great games but ultimately flopped. Then came the 32X, which was home to some great ports but was another add on that required the Genesis to run it. Like the SEGA CD, it was a failure. In hopes to beat Sony to the punch in the 32-bit console war, SEGA released the Saturn early and at a higher price than the PlayStation. This not only steamed retailers but the early release made for some sloppy launch games. Debacle after debacle damaged SEGA's reputation both with retailers and consumers. Two years after launch, the Dreamcast was discontinued and SEGA pulled out of the hardware business.
And that's just the abridged version of some of SEGA's idiocy. They can and have made some stellar games. But they really are and continue to be their own worst enemy. Do you really need some animated cut scenes and a moving camera to get the most out of Sonic Origins? And what extra music is SEGA talking about? If it is anything like Sonic Colors Ultimate and Super Mokey Ball: Banana Mania, it could be a full soundtrack that SEGA chose to make DLC just to nickle and dime us.
Oh and did I mention that Sonic Origins is only a digital release? Yup. SEGA has no plans for a physical release at this time, which is more SEGA stupidity. The mascot of the company is celebrating his birthday with some of his most memorable games and SEGA can't even bother to give the blue boy some physical lovin'. Or maybe they plan to see how many of us will double dip. I've been waiting for Sonic 3 & Knuckcles to get the wide screen treatment and come to the Switch for years. That time has finally come and SEGA had to go and pull a friggin' SEGA. Sonic Origins should have gotten a physical release from the start and if they do plan to release a physical version, then
My intent of this post was not to dull anyone's excitement for Sonic Origins. If you're stoked for the game and are going to pick it up, by all means, have at it. But SEGA's way of going about this release leaves such a nasty taste in my mouth that I personally don't feel like being so quick to give them my money.








