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Showing posts with label Interview. Show all posts
Showing posts with label Interview. Show all posts
Tuesday, February 5, 2013
Invterview with Mega Man Composer Manami Matsumae
What would the Mega Man games be without good music? We'll they'd probably still be pretty good but I highly doubt we'd be saying much about the tunes. From his humble beginnings, Mega Man has always had standout music so it's great to hear some words from Manami Matsumae, AKA Chanchacorin, the lady that composed the score and sound effects for the very first Mega Man game. Koopa Soundworks was fortunate enough to get the chance to interview the lady and it's quite the informative sit down. Did you know she never legitimately finished the original Mega Man? She kept struggling with Guts Man's stage. Ha, surprise, surprise.
Chanchacorin is responsible for Air Man's theme in Mega Man 2, arranged We're the Robots on the Rockman 9 Arrange Soundtrack and she wrote Nitro Man's theme in Mega Man 10 based solely off the the Robot Master's character design. Is this lady talented or what?
She also talks a bit about her work on an upcoming album World 1-2, which a lot of other big name composers are in on. Check out the interview here.
Source: Proto Dude
Sunday, June 10, 2012
Interview with Toonami Host Steven Blum
Toonami made it's triumphant return on May 26, 2012. Have you been tuning in every Saturday night? I have and it's been a blast. Paste Magazine caught up with Steven Blum to get his thoughts on Toonami's comeback and ask how he feels about the work he's done over the years. A tidbit from the interview.
Paste: When Toonami originally went off air back in 2008, what were your thoughts? How did it feel to say goodbye?
Steve Blum: I had very little prior notice that it was shutting down, maybe a week or two. I think we could all feel the end coming, but [at least I] chose denial. I remember the last recording well. It physically hurt to say those words. I’m not ashamed to admit I cried in the studio. What happened a few months later was worse. I was a guest at an anime convention. Some of the fans literally cried in front of me. These sweet kids in elaborate cosplay costumes, literally mourning the death of their childhood—and all I could do was stand there in disbelief and empathy. Having recorded all those years in a padded room, over the phone, I never realized how many people Toonami touched until it was all over. I can’t tell you how many thousands of people have told me that I “raised” them. Those feelings of overwhelming responsibility and sadness and joy all at once were something I never expected from being the voice of an animated robot. It was, and still is, truly humbling.
Check out the full interview here.
Paste: When Toonami originally went off air back in 2008, what were your thoughts? How did it feel to say goodbye?
Steve Blum: I had very little prior notice that it was shutting down, maybe a week or two. I think we could all feel the end coming, but [at least I] chose denial. I remember the last recording well. It physically hurt to say those words. I’m not ashamed to admit I cried in the studio. What happened a few months later was worse. I was a guest at an anime convention. Some of the fans literally cried in front of me. These sweet kids in elaborate cosplay costumes, literally mourning the death of their childhood—and all I could do was stand there in disbelief and empathy. Having recorded all those years in a padded room, over the phone, I never realized how many people Toonami touched until it was all over. I can’t tell you how many thousands of people have told me that I “raised” them. Those feelings of overwhelming responsibility and sadness and joy all at once were something I never expected from being the voice of an animated robot. It was, and still is, truly humbling.
Check out the full interview here.
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