Search This Blog

Showing posts with label Link's Awakening. Show all posts
Showing posts with label Link's Awakening. Show all posts

Wednesday, October 28, 2020

VGM Saturdays #284: Halloween is Cancelled

With the COVID-19 pandemic running rampant across America and cases spiking in other countries, the CDC has strongly advised against having the little ones go out trick or treating. For Halloween 2020, I suggest taking a spooky game for a spin or listening to some horror inspired tunes. Lucky for you, I got six of those blow.

Stage 7: Den - Castlevania: Dracula X (SNES)

Also known as the inferior version of Rondo of Blood. Yes, yes, the PCE version of this game is miles better. But dang it, Dracula X still has an outstanding soundtrack. I was gonna go with the excellent version of Blood Tears but Den sounds really good on the SNES hardware.

Iron Horse, Iron Terror (Queen Bee Stage) - Darkstalkers 3 (ARC)

Halloween themed Street Fighter, some say. Regardless, I really like the art style and character designs of this series and with Capcom releasing so many different compilations of late, Darkstalkers is long overdue. I nearly forgotten how awesome the beats are to this series, the third game in particular.

Big Boo's Haunt - Super Mario 64 (N64)

I've never liked Ghosts Houses. Boos were irksome foes to deal with in Super Mario Bros. 3 and Super Mario World went and gave the little buggers their own course in almost every world. Super Mario 64 not only has a whole course with Boos of different sizes floating around, it also has a piano that I'm sure freaked more than a few people out back in the day. I recently saw it spook my nephew. Yeah, I could have told him in advance but that would have deprived me of a good chuckle.

Mine Cart Madness - Donkey Kong Country (SNES)

The mine cart levels could test the patience of even the most sane individual. Jump too soon, ya die. Jump to late, ya die. Memorization was key to getting through these levels. As touch as the mine cart stages could be in the SNES DKC trilogy, they don't have anything on DKC Returns or Tropical Freeze. The feats of wizardry you have to pull off to survive in those levels can be insane.

Sandopolis Zone Act 2 - Sonic 3 & Knuckles (GEN)

Act 1 of Sandopolis has you trekking across the sands of Angel Island. For act 2, you go inside a pyramid, unleash some ghosts that became nightmare fuel if you don't find a light switch fast. The more eerie version of Sandopolis really sells that feeling of discomfort as you play through this level.

Key Cavern (Level 3) - The Legend of Zelda: Link's Awakening (NSW)

A remake of one of my favorite Zelda games, the Switch version improved upon the original while keeping the spirit of 1993 game well in tact. Even on the old GB hardware Level 3 sounded super creepy to me. That same unsettling feeling is echoed through this arrangement. 

VGM Saturdays Database

Saturday, February 22, 2020

Favorite Tunes #281: I Couldn't Think of a Subtitle. Really.

February is almost gone, which means those March game releases are right around the corner! I'm most hyped for Animal Crossing: New Horizons but DOOM Eternal looks pretty lit. Ahem. Enjoy the game jams.

Ice Cap Act 1 (Prototype) - Sonic 3 & Knuckles (SG)
A few months ago, the prototype for Sonic the Hedgehog 3 hit the web. Anyone that has played through the PC version of Sonic 3 & Knuckles might be familiar with a few of the prototype's tracks. You see, the PC version of S3&K featured a different soundtrack with some tracks being completely different from the Genesis version as well as the soundtrack using a MIDI font that is different from the 16-bit version. The prototype floating around online has the music in it's original SG sound font. Ice Cap tracks have a completely different tone compared to the SG game, but these are some serious head bopers.

Detention - River City Girls (PS4, NS, XBO, PC)
Beat 'em ups are on something of a come back these past few years. Fight 'N Rage as well as River City Girls, both of which hit the Switch last year were some fine brawlers and I'm looking forward to the upcoming Streets of Rage 4. If you're craving some more beat 'em up actions (mixed with some arcade style sports), you should check out the recently released Double Dragon & Kunio-ken Retro Brawler Bundle.

Scattered and Lost - Celeste (PS4, NS, XBO, PC)
Do you enjoy a challenge? Like platformers with surprisingly interesting characters? Then go play Celeste. Without spoiling anything, the game is freaking awesome. There's an upcoming 3 disc physical soundtrack release. People that praise Celeste often mention the game's soundtrack, which is full of calming piano pieces and panic-filled tunes for those especially tense sections.

Lead Lords Keep - Enter the Gungeon (PS4, NS, XBO, PC)
This is a tune I'm sure most Gungeon players are familiar with. Reason this theme sticks out to me so much is because the first area of the gungeon is where I've spent most of my time thus far. Oh, yeah, I suppose it helps that this theme is killer.

Wind Man Stage - Mega Man 6 (NES)
It may not have the best set of weapons or Robot Masters but Mega Man 6 is nonetheless a solid entry. It has taken years for this soundtrack to click with me. For the longest time, the only track I really liked was Blizzard Man Stage, which is still my favorite from this game's soundtrack, but now, I like pretty much all of it and find myself humming other tunes like Flame Man Stage, Yamato Man Stage and the super catchy Wind Man Stage.

On the Beach with Marin - The Legend of Zelda: Link's Awakening (NS)
Wallpaper by Cat with Monocle 
The HD remake of Link's Awakening is the definitive version of the game. The art style is very faithful to the original and more buttons means far less stopping to switch weapons and items. The soundtrack has also been enhanced. It isn't orchestrated like previous Zelda titles have been but still packs an emotional punch. Some might argue that some themes are lessened with new hardware used to write the music but at the same time, song tracks sounds better than ever. The scene with Link and Marin on the beach sounds leagues better in the remake.

Favorite Tunes Database

Saturday, November 23, 2019

Favorite Tunes #273: Keep Yourself Alive

You ready for Thanks Giving? Man, I can already taste the turkey and other delicious eats. It ain't much but here's six tracks to tied you over until next Thursday arrives.

Shower of Blossoms - Star Ocean: The Second Story (PS)
The second title in the Star Ocean series and the first to be released outside of Japan. It was also the first (and as of right now, the only) Star Ocean game I've played. The gorgeous soundtrack comes from series vet, Motoi Sakuraba. Whether you want some battle themes that rip or some nice, calming music, this soundtrack has you covered.

Keep Yourself Alive (Sol's Theme) - Guilty Gear (PS)
With Guilty Gear news popping up all over, this is as good a time as any to bring the series hard rocking beats back to Favorite Tunes. The PS often lagged behind when it came to the Saturn on 2D fighters, yet the original Guilty Gear is fondly remember for its sick, stylish visuals and head banging soundtrack. If you're a Guilty Gear head, you're probably already doing air guitar after reading the name of this track.

Long-Horned Beetle (Art of Fighting Team) - THE KING OF FIGHTERS '96
I've been making a KOF playlist and its given me time to once again list to the KOF soundtracks. Still not sure which game has my favorite score, but '96 definitely has some of my fav SNK jams. I seldom mess with the Art of Fighting team in KOF, but dang, if this theme isn't the bees knee. I expect nothing less from SNK and from the fight team that has a whole series of amazing soundtracks.

Ending/Staff Roll - The Legend of Zelda: Link's Awakening (NS)
I finished the Legend of Zelda: Link's Awakening back in mid October but the game is still stuck in my head. I got the best ending and that ending really hit me hard in the feels. I loved hearing new takes on these old tracks and the final music piece, which is one of my favorite ending/staff roll themes for Nintendo music, did not disappoint.

Boss - Batman: The Video Game (NES)
Sunsoft games on the NES usually had killer soundtracks. Batman :The Video Game not only had fantastic music but the game itself, while being extremely difficult, was actually quite good. Everyone remembers the theme from Stage 1 but what about this boss track? This is the very definition of a banger.

Time To Make History - Persona 4 Golden (PS3)
I still have not played Persona 4 yet (or 5, 2 and 3 for that matter). Thanks to Super Smash Bros. Ultimate, I have been exposed to more of the series music. Now I can hum more songs than Last Surprise when I'm out in public.

Favorite Tunes Database

Saturday, October 19, 2019

Favorite Tunes #270: Venture Forth

What do we have for this week's Favorite Tunes after a two month hiatus? A darn good selection of music and even some Nintendo tunes. Until Nintendo nukes all of their music off YouTube, it will continue to be featured here.

A Lonely Youth (Dragon Quest II) - Dragon Quest I-II (SFC)
A century of peace is shattered when Hargon shows up and ruins everyone's day. Fortunately, the hero from the first Dragon Quest wed Princess Gwaelin and bore descendants so the people of the world in Dragon Quest II have heroes that can take him on. If you're playing the mobile or Switch version of DQII (like I am) this theme would sound a little bit different than the Super Famicom version. Nevertheless, this is still an amazing track and easily one of my top DQ jams.

Drive - River City Girls (PC, NS, PS4, XBO)
Kunio and Rikki were the stars of River City Ransom but they've been kidnapped and it is up to their girlfriends, Kyoko and Misako to save them in River City Girls, an awesome sequel to the beloved NES classic. River City Ransom was known for it's banger of a soundtrack and River City Girls is no slouch in that department (or many others for that matter).

Mabe Village - The Legend of Zelda: Link's Awakening (NS)
You come back to Mabe Village pretty often in Link's Awakening, a place home to some of the funniest, quirky characters in the game.The original GB tune was one of my favorites from the game and this holds true for this splendid remake.

Title Screen - Tiny Barbarian DX (PC, NS)
My nephew started playing Tiny Barbarian DX and he likes the game quite a bit, even though it is causing him some frustration. Watching him play and hearing Jeff Ball's amazing chiptune soundtrack reminded me of how good this score is and that it was long overdue for some love here. If that title music doesn't put you in the mood to elbow drop fools, nothing will.

Glut - Descent II (PC)
While I was introduced to Descent and Descent II on the PS, the series got its start on PC, both games have some rocking soundtracks and come with redbook audio, meaning you can pop the disc in any device that will play music and listen to those awesome jams straight off the game disc.

Just Do It Up - Command & Conquer (PC)
I was no serious C&C player but even I knew how baller that soundtrack was. Pick a song, any song. Nearly ever one of those beats are straight fire. I am so happy that we live in a world where you can listen to Just Do It Up while you work.

Favorite Tunes Database

Monday, September 30, 2019

Link's Wonderful Reawakening


I know I keep mentioning that February Nintendo Direct, but it was a really freaking awesome direct, man! Demos dropped that day, the Astral Chain reveal, and Tetris 99 for Nintendo Switch Online owners made it one of the best reasons so sign up for the service. Nintendo ended that direct with the divulging of a remake to the fan beloved The Legend of Zelda: Link's Awakening.

You have no idea how happy I was to see that Link's Awakening was getting remade. Like many a fan of the game, I love Link's Awakening. It was the first Zelda game I owned, bought with money from my own allowance. I never beat the game, but I still loved it to death for a myriad of reasons that still apply to this splendid remake. We'd seen remakes and HD versions of Ocarina of Time, Majora's Mask, Twilight Princess and Wind Waker. I'd think that if any of the first four Zelda games needed a remake, it would be The Legend of Zelda and Zelda II: The Adventure of Link. I greatly enjoy Adventure of Link but that game could certainly be improved and suffers from some bad design choices. Ditto for the very first Legend of Zelda. It amazes me how much BS fans and critics let that game get away with  either due to nostalgia or because it was "one of the first". As much as I love Link's Awakening, it was not without faults.


Anyone that has played the 1993 handheld or the 1998 DX version knows that as outstanding as the game was, it was limited by the hardware it was on. In this case, I'm talking about the two face buttons on the Game Boy. Being a Zelda game, you amass a lot of items and you could only map them to either the A or B buttons, which included your often needed sword and shield. What this meant was that you often had to hit up your inventory and swap items. Earlier this year I was playing Link's Awakening DX on my 3DS and the constant stopping to change items was very cumbersome. I was reminded how irritating this was once more when I recently began playing Final Fantasy Adventure via Collection of Mana. I had no idea you would have to switch out weapons, magic and items so frequently. Link's Awakening on the Switch has no such annoyances. Link always has his sword and shield equipped and once you get the Power Bracelet, it is always used by pressing the A button. Pegasus Boots are always mapped to the ZL triggers. You can map two items of your choosing to the X and Y buttons so while there is some switching involved in this remake, it isn't anywhere near as bad as the GB and GBC versions and that alone could be enough to elevate it above the '90s versions. Thankfully, the improvements don't end there.

When the game was revealed back in February, opinions were split on the art style. I don't think it was as bad as that of The Legend of Zelda: The Wind Waker (a game that has since been praised by both fans and critics for the gameplay and unique cel-shaded visuals), but just as it took time for people to warm to Wind Waker, the passage of time could be needed for people to view Link's Awakening's. Or maybe not because I cannot stop hearing how adorable Link's Awakening on the Switch looks and I wholeheartedly concur: Link's Awakening is disgustingly cute. If it is possible to die from cuteness overload, Link's Awakening could very well be what triggers it. The claymation art style, which is very much in line with the stop motion classic Rudolph the Red Nosed Reindeer, feels like a natural evolution of the original game's sprites. All of the game's human/human-like characters had black eyes with no pupils and chibi designs and those appearances are perfectly replicated here.

As nice as the more anime-like art style from A Link to the Past is, I think it would have been a great disservice to the game if the gameplay of Link's Awakening went with that style. Besides, even with the chibi characters, they still manage to pull of of myriad of emotions. The shocked look on Link's face when he wakes up in Marin and Tarin's home is but cute and funny. Marin now shows a look of concern on her face in the opening cut scene when shakes Link to wake him to no avail, a look that was not present in the original game. That stupid, goofy smile on Link's face when he catches a fish never gets old. Richard strikes a pose and glows every time you speak to him, giving you a bit further insight on what type of character he is in the Japan only For the Frog the Bell Tolls. Grandma Yahoo smiles as she sweeps and even pulls off a Link when she gets a new broom, holding it proudly overhead. That the developers at Grezzo went that extra mile really makes these characters all the more lively.


Link's Awakening's outstanding visuals are accompanied by a wonderful musical score and sound effects. You may have expected orchestral music for this remake but the game's arranger, Ryo Nagamatsu decided to go a different route. Even without orchestral treatment, Link's Awakening music for the Switch sounds amazing. I've caught myself humming tunes at home and at work. Some tracks even have the original chiptune songs tucked inside of the arranged tracks. It may not stand out as much as the music but the small addition of character voices is one of my favorite additions to this remake. Link's grunts when he pushes blocks is almost as precious as Marin. She is now cuter than ever with the best giggle you will ever hear. (Please forgive me, Super Smash Bros. Ultimate Zelda)

In case I have not made it abundantly clear, I love The Legend of Zelda: Link's Awakening on the Switch. You can buy the original game on the 3DS eShop for $5.99 or you can spend $60 to get the definitive version of Link's Awakening. It is a wonderful showcase of how a remake can and should be done improving upon the original in every aspect. If this is your first Zelda game or your first time playing Link's Awakening, please, don't watch any walkthroughs unless you get stuck and do your best to avoid spoilers.


Til next time, kids.

Saturday, February 23, 2019

Favorite Tunes #258: Link's Reawakening

Hoo boy, that Feb 13th Nintendo Direct was straight fire! So many good games to look forward to. One of the biggest surprises came at the very end when a remake to the 1993 Game Boy classic, Link's Awakening was announced. I am very excited for the remake that will be releasing this year for the Switch. I even started playing Link's Awakening DX on my 3DS because I have not played the game in years. The game holds a special place in my heart for reasons I'll elaborate on in a Memories post. Link's Awakening is taking over this week's Favorite Tunes so I hope you like GB chiptunes.

Title
An arrangement of the classic Legend of Zelda title music but it doesn't sound any less adventurous on the GB hardware.

Mabe Village
If you're looking for audio confirmation that you're in an enemy free zone on the overworld, look no further than Mabe Village. When this tune plays, you'll be safe from all harm, so long as you don't attack any chickens.

Mysterious Forest
It's a little mysterious. (Sorry not sorry.)

Level 2: Bottle Grotto
"Wow, this feels pretty heavy! You won't be able to lift it with your bare hands." Any time Link touches a heavy object, this message will appear. Every. Single. Time. At least until you get the Power Bracelet and equip it., which just so happens to be in the second dungeon. The annoying text that halts you in your tracks is one thing I'll be happy to wave bye-bye to in the remake.

Tal-Tal Heights 
Home to where the Wind Fish sleeps. This thing was a pretty big deal, what with being shown in the Japanese box art and in all version's title screen. It would not feel right if this area wasn't given it's own unique music and it should come as no surprise that it is a fan favorite track. It even got a remix for Super Smash Bros Brawl. Didn't play Brawl? No worries, friend, the track is in Ultimate.

Staff Roll
I don't want to spoil this game's ending. For those of you that haven't played this game and are in the dark about it, stay away from Let's Plays and retrospective videos on Link's Awakening. If the remake is going to be your first time playing this game, please, please don't spoil yourself.

Favorite Tunes Database