When MGS was originally released, players were treated to a very unexpected surprise upon entering the game's second chapter: Solid Snake was not the star of the show. Instead, the spotlight was cast on Raiden, a rookie who became more and more unsure of himself as each situation presented to him became more and more demanding. Still, for a newbie, Raiden was highly skilled, going toe-to-toe with members of the terrorist group Dead Cell, fighting off a Harrier, showing off a a great degree of skill with a blade.
For many players, Raiden stuck out like a sore thumb. He was hated because he didn't have the same attitude that Snake had and he was hated because he wasn't Snake. I admit, I was surprised to and Raiden being the star of MGS2 has got to be one of the best kept secrets in the video game industry. That said, I really liked the character that Hideo Kojima gave us in Raiden. A lot of people like to think that they'd behave just like Snake if they were in the same shoes that Raiden were. The harsh reality is, none of us really know how we'll act in certain situations unless we've actually been there. Place some of these so-called tough guys in Raiden's place for the first time and we'll see what kinda man they really are.
Of course Raiden wasn't the only thing that maid MGS2 the black sheep of the series. The story had everyone that played it scratching their head, leaving us with more mysteries than answers. MGS4 cleared all of this up, but even when I didn't know what was going on, one thing was certain: MGS2 was one of the most enjoyable games I'd ever played and it still is.
Now if you'll exsuse me, I'm off to have some fun with infinite ammo and stealth.