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Showing posts with label Ristar. Show all posts
Showing posts with label Ristar. Show all posts

Saturday, December 5, 2020

VGM Saturdays #288: Music to Warm You Up

I'm coming up on my second winter since returning home and it feels colder than the last one. One thing about living in Virginia is that fall wasn't as cold. I suppose I'm still getting used to the fall and winters back in my home state. With that in mind, this Saturday's music is a bit nostalgic and heat-based. 

Lankus - Darius Twin (SNES)

Not included as part of the mainline Darius games, Darius Twin is one of the two SNES Darius titles to come to the system, the other being Super Nova. Despite Darius Twin not being a stand out title, I have a soft spot for it since it was my introduction to the series. I can easily recall much of this game's soundtrack and while most might say it doesn't hold a candle to the mainline Darius games, I can jam to this stuff.

Fire Field - F-ZERO GP Legend (GBA)

This 2004 released would be the last time an F-ZERO game was released outside of Japan, making it 16 years since players outside the Land of the Rising Sun saw an F-ZERO game. I don't mean to harp on about the series absence but Nintendo really does not need some new, revolutionary way for us to play F-ZERO. At this point, we would take an HD remaster of GX and be happy.

Round 3-2: Under Magma ~Planet Scorch~ - Ristar (GEN)

If you missed out on Ristar when it originally released, have no fear. Thanks to SEGA's love for pumping out the same old retro games over and over, Ristar is easy to find on current platforms and PC. It is a solid platformer that really pushed the limits of what the Genesis was capable.

Heat Man Stage - Mega Man 2 (NES)

The game that put the Blue Bomber on the map, Mega Man 2, while not without fault, is a NES classic. This isn't my favorite version of Heat Man's theme, but over the years, I've warmed up to it. *Ahem* An arranged version of it is a part of Quick Man's theme in among the selection of songs in Super Smash Bros. Wii U, which also returned in Ultimate.

Tifa's Theme - FINAL FANTASY VII (PS)

I've had FFVII on the brain as of late with the remake, playing through the original months ago and watching some analysis videos on YouTube. When you got FFVII on your mind, you got FFVII music. As much as I love Tifa, I don't think I've ever posted her theme in all the years I've been doing this weekly feature.

Flame Gate ~Flame Stage Medley~ - ROCKMAN Dystopia

ROCKMAN Dystopia is the sister album to ROCKMAN Utopia. While Utopia focuses on the Classic series and featured lighthearted, upbeat arrangements, Dystopia is centered on the X series and houses more edgier music. I know the term "edgy" carries negative connotations these days, mostly due to overuse of YouTubers and bloggers but trust, ROCKMAN Dystopia is good egdy. My favorite part of this medley is 3:20 mark where Blaze Heatnix's theme kicks in. 

VGM Saturdays Database

Wednesday, June 24, 2020

VG Soundtrack of the Day 068: Ristar


An unsung hero during the twilight years of the Genesis is ever their was one. During the development of creating a new mascot for SEGA, a rabbit with stretchy arms was pitched. Given that the company settled on a speedy blue Hedgehog, I think we all know how that turned out. The extending arms concept was picked up and given to to Ristar. The game is a visual as well as an audio masterpiece. This game still looks and sound amazing after all these years. Splash Down!! is one of the GOATs for aquatic game music.

Ristar (YouTube)

VG Soundtrack of the Day Database

Saturday, December 21, 2019

Favorite Tunes #274: Simply Having...

Christmas is but a mere four days away so this week's Favorite Tunes is peppered with some new material along with some old favorites. Happy holidays, everyone.

Planet Freon ~ Ice Scream - Ristar (GEN)
When Ristar was originally released in 1995, the game was overlooked. This was a time when the platformer was the dominate genre and it was pretty tough to compete with games like Yoshi's Island and Donkey Kong Country 2. Nonetheless, Ristar has its fans and SEGA has given the game plenty of love when it comes time to Genesis compilation releases. The game is a very competent platformer that shows off some marvelous visuals and some of the best music the Genesis has to offer.

Dhalsim's Theme [CPS-I] - Street Fighter II: The World Warrior (ARC)
There are some versions of SFII's music that I prefer over the arcade score. I think Sagat's stage music sounds better in home versions than it does on the stand-up audio. Dhalsim's theme is another one where the arcade version never really clicked with me. Until recently, that is. Sometimes it may take a while, in my case, years, before a music track grows on you.

Jack Turner Theme - Art of Fighting (NG)
The few Art of Fighting tracks for Terry's massive song list in Super Smash Bros. Ultimate got me to check out the soundtrack from the Art of Fighting series and yup, great jams across all three games. I am a sucker for a good piece of jazzy music and hearing this one really makes me wish it made the cut for Terry's song selection in Ultimate.

Frozen Factory Act 1 - Sonic Lost World (Wii U)
I played through Sonic Lost World a year or so ago and I gotta say, I didn't find the game to be the dumpster fire so many make it out to be. I thought the parkour system could have been executed better along with some level specific gimmicks, but overall, I had good time with the game. Of course the music was awesome, it was a Sonic game, after all. This one ranks as one of my top winter Sonic themes, right behind Ice Cap Zone Act 1.

Snow Mountain - Super Mario 64 (N64)

Super Mario 64 DS wasn't a bad port but I just couldn't get down with the controls. For that reason, the N64 version has always been my favorite, wonky Bowser model and all. I'd love an HD remaster of the game on the Switch and I'd have no complaints if the music were kept as is because this is still some of the best stuff Koji Kondo has ever composed.

Diamond Dust Act 1 - Sonic 3D Blast (SAT)
I'm one of those uncool dudes that prefers the Saturn version of Sonic 3D Blast's music. I still like the Genesis version well enough and there are some themes I think I better on the Genesis. Diamond Dust Act 1 on the Saturn however, wins by a mile. I love me some winter game music and doubly so if it sounds Christmasy. It has become something of a tradition to feature this track every December in Favorite Tunes before Christmas.

Favorite Tunes Database

Saturday, September 30, 2017

Favorite Tunes #199: Back in Action

Oh, wow. This is number 199 on Favorite Tunes. Next up will be another milestone for this (usually) weekly feature. OK, so FT may not be that huge of a deal, but I love video game music and talking a little bit about some of my favorites each week is always something I enjoy. This week's selection comes from Ristar, Metroid, The Ninja Warriors among other darlings.

Surface of SR388 - Metroid: Samus Returns (3DS)


If you're one that isn't buying Samus Returns because you want to stick it to Nintendo for getting AM2R taken down, please, uncross your arms and buy this game. It looks, feels, plays and sounds like a Metroid game. To turn your nose up at this game after clamoring for more Metroid games would be a huge disservice to one of 2017's best titles. On top of arrangements of themes from Super Metroid, what little music there was in Metroid II has been completely redone and it sounds so dang good.

Ending 1: Star Humming - Ristar (GEN)


Among the many characters that SEGA fans would love to see get another game but never will is Ristar. This 1995 gem that was created by Sonic Team is among the best looking and sounding game's on SEGA's 16-bit baby. Among Ristar's composers were Naofumi Hataya a d Masafumi Ogata, of Sonic CD fame. As one might expect, Ristar's soundtrack is funky, catchy and very bouncy as a result.

Main Menu - Dragon Ball Z: Supersonic Warriors 2 (DS)


Next year's upcoming Dragon Ball Fighter Z will hardly be Arc Systems first time with Goku and company. While Fighter Z is more geared towards creating a lightning paced three on three fighter, 2005's Supersonic Warriors 2 aimed to replicate the look and feel of fights from DBZ. It succeeded and then some. Fights were fast, you could zip about the stages in free flight and there were tons upon tons of energy based attacks. The music was also pretty sweet. Starting up the game and getting this theme always assaulted my brain's pleasure centers.

Are You Lady? (Stage 2) - The Ninja Warriors (ARC)


The most famous track from The Ninja Warriors is Daddy Mulk, a jam so famous, even those that haven't played the game have probably been exposed to it. Even beyond that super memorable tune, The Ninja Warriors soundtrack is outstanding. I wouldn't expect anything less from ZUNTATA. The Ninja Warriors was recently re-released under the Arcade Archives line on the PS4's PSN store. After you're done listening to this killer beat, go buy it.

Desolate Highway - Mighty No. 9 (PS4, Wii U, XBO, PC)


The release of Mighty No. 9 was... less than spectacular and that's putting it kindly. This game ended up being one of 2016's biggest disappointments with many major gaming websites and YouTube channels ripping it a new one. But for all of the game's faults, Mighty No. 9 has a surprisingly good soundtrack. Even if you have no intention of playing the game, you should at the very least, hear the music.

Nemesis Ridley - Metroid Other M (Wii)


If ever there was a polarizing game in the Metroid series (along with Federation Force) it is unquestionably Other M. This 2010 release was quite different from the Prime games and was more story driven than any other Metroid title. The backlash this game received is so huge than many fans say there hasn't been a good/true Metroid game since 2007's Metroid Prime 3: Corruption. If a die hard Metroid fan like SomeCallMeJohnny didn't write the game off as complete trash, then the game can't be all bad. One of the game's most memorable music pieces is an arrangement of Super Metroid's Big Boss Confrontation theme. Of course it was given to Ridley.

Favorite Tunes Database

Wednesday, June 29, 2016

Favorite Tunes #150: Stay Determined

Here we are at long last, the 150th installment of Favorite Tunes. The road here was long, sometimes tiring, but without question, it was a road worth traveling on. I'm not the most musically inclined person out there, so describing music in rich detail is very difficult for me. Nevertheless, I love video game music, so I don't let my inability to talk about notes and chords in rich detail stop me from sharing that love.

I tried to be diverse with the tracks for this milestone edition. From the ten tracks presented here, you'll find music from the 16-bit era, the glory days of arcades all the way up to current gen consoles and handhelds. Here's to another 150.

Battle! Raikou  - Pokemon HeartGold/SoulSilver (DS)



Like Pokemon Red/Blue/Yellow, Pokemon Gold/Silver/Crystal was given the remake treatment, but on the fancy DS hardware. That meant beefed up graphics and of course, a considerable upgrade to the game's music. One of Gold/Silver's best battle themes had several variations in HeartGold/SoulSilver, but I gravitated towards Raikou's version as my favorite. Those guitar riffs, those drums, they all sound greatly improved over the excellent GB chiptune.

Crying World (6-1) - Ristar (GEN)



One of the dropped concept ideas for SEGA's new mascot was later revisited in the form of Ristar. Boasting some of the most impressive visuals ever seen on the Mega Drive, Ristar is a fun, challenging platformer that sees the titular character get around and defeat enemies by using his stretchy arms. Developed by Sonic Team and having the same composers that worked on Sonic CD's Japanese soundtrack, Ristar's music is audio bliss with bouncy, upbeat, soothing and funky tunes.

Crateria (Main Theme) - Super Metroid (SNES)



I almost envy gamers that are experiencing Super Metroid for the first time. The game is now more accessible than ever thanks to digital distribution and my mind is still blown that it can be played on the New 3DS. Super Metroid has a very ambient, atmospheric soundtrack and one theme you will never forget is this one. Not only do you hear it as you explore Crateria further, but it plays during the game's climax.

Rasterd Road - Kirby: Planet Robobot (3DS)



Another Kirby game, another vibrant soundtrack. I think it really is impossible to listen to the music in a Kirby game and not smile. Yeah, Dream Land has been overtaken by robotic invanders but there's still plenty to smile about. I mean, who wouldn't be happy about wrecking stuff in a mech? I get extra jolly when I do it to the sound of this music.

Old Ferrum Town (Winter) Pokken Tournament (Wii U)



Pokken Tournament is already shaping up to be one of my favorite games of 2016. This is one of the first fighting games I've really gotten into since Super Street Fighter IV. I came into this game expecting nothing but Pokemon remixes but what I got was a soundtrack that consists of splendid original themes. The standard Old Ferrum Town theme is quite good, but I prefer the little additions to the Winter version.

34 N, 12 E... for Mad Space - Sonic Adventure 2 (DC, GCN)



Sonic Adventure 2 was released as the 10th anniversary Sonic game. It was also the last Sonic title to be released on a SEGA system as the company had jumped out of the console business in 2001. Sonic Adventure 2's soundtrack has a plethora of rock but there are other genres throw in like drum & bass and then you've got this number, which sounds like a jazzy spy theme, fitting for a jewel hunter like Rouge.

No Escape - Super Contra (ARC)



Ported to the NES under the title Super C, the music made the jump the console quite nicely. Still, I have to admit, the arcade score pretty much aces it. The sound font of the arcade score has a more hardcore rock vibe to it and it is especially evident in tracks like No Escape.

Ending - Final Fantasy VI (SNES)



How do you cap off such an amazing RPG that has already dished out so many astounding themes? Why, with a lovely medley of all the character themes that leads into a grand send off that is the staff roll, of course! Dancing Mad, the final boss theme is over 17 minutes in length. This theme surpasses it by being over 21 minutes long. Both are worth every minute of listening.

Sigma 2nd - Mega Man X (SNES)



My second favorite Mega Man game, Mega Man X was a much needed shot in the arm for the overall Mega Man franchise. The formula is the same as the Classic series, but it adds enough to differentiate itself from Mega Man's more light hearted adventures. Survive the first battle with the saber swinging Sigma and you'll face his final form, a boss so large he nearly takes up the entire screen.

SAVE the World - Undertale (PC)



Undertale has already become a regular here in Favorite Tunes. The soundtrack is just that darn great. For me, the game's reoccurring theme is right up there with the Ground Theme of Super Mario Bros. Lots of games and movies arrange a main theme over and over but Toby Fox has done so many different variations of if that it never becomes tiresome. There's a chiptune version, an orchestral version, a dozen others and then you've got this badawesome rock version of it that fills you with boundless determination.

Favorite Tunes Database

Monday, March 30, 2015

Favorite Tunes #109: Spring is Here

As of this writing, we're still in the month of March and as we all know, in March, we leave the winter season behind and enter the spring. With that in mind, here's another appropriately themed Favorite Tunes in honor of the new season.




So in Kirby Super Star, one of the eight games is called Spring Breeze. It's a remake of the original Kirby's Dream Land but it lets Kirby use his Copy ability which he gained in Kirby's Adventure. Kirby Super Star would recieve an enhanced port of the DS under the title Kirby Super Star Deluxe, which contained all five of the original Kirby's Dream Land levels. The SNES version omitted a stage. 




Ah, Ristar, another character in SEGA's enormous catalog that seems to have been forgotten. Given SEGA's current finanical situation, one wonders if Ristar will ever see the light of day again. For those not in the know, Ristar was developed by Sonic Team in their head day and as such, it is a highly quality, if challenging platformer, with vibrant visuals and an outstanding soundtrack. This bouncy theme was one of Tomoko Sasaki's earlier compositions. 


Wallpaper by Link-LeoB

One does not talk about Super Mario 3D World and not mention the game's highly memorable soundtrack. Its filled with some great rock, orchestral and jazz pieces. The game itself also has some of the most fun, imaginative stages from a Super Mario title. 




After 10 years without a Classic Mega Man game, Mega Man 9 was released on consoles digitally for a cool $10. It played more like Mega Man 1-2 since Mega Man's slide and charge shot made with the vanishing act. Sad as I was to see those abilities go, Mega Man 9 still turned out to be a solid game, even if some of its difficulty borders on the cheap side of things.




Releasing one year after the original game, Sonic 2 was a bigger and arguably better game. The were much more zones to explore and they had become even more massive, allowing for even greater exploration. The game also served up some fine Genesis audio thanks to the efforts of Masato Nakamura. Emerald Hill may not be Green Hill, but it's still a fine starter tune. 




The next spin-off of the Mega Man franchise following the Mega Man Zero games, Mega Man ZX brought over the gameplay and visual style of the Zero titles but with a Metrovania flair. ZX certainly would have benefited from a much better map, but it did do everything else right, especially in the music department, something that cannot be said for the game's sequel, ZX Advent. This is the remastered version of the game's first level. It sounds good in it's original format but the remastering really makes it sound so much better.

Thursday, October 24, 2013

Favorite Tunes #72: Got to Be a Star

Welcome to ta star themed edition of Favorite Tunes. Characters in the shapes of stars, songs with "star" in the title and power-ups that are stars. Oh, I don't even know where I'm trying to go with this.

Toki Meki Saxophone - Guardian Heroes (SAT)



One of the hardest Saturn games to obtain a physical copy of, Guardian Heroes become all the more easier to play thanks to digital distribution. The Xbox Live Arcade version of Guardian Heroes comes with an HD coat of paint online mutlipler modes and other new features. Despite the mid evil setting, most of Guardian Heroes music is anything but. Toki Meki Saxophone, is a mean piece of jazz with some rock thrown in for good measure.

Got2BAStar - Mighty Switch Force! 2 (3DSW)



The 3DS eShop would be a much lesser place without WayForward and Jake Kaufman's wonderful music contributions. What has quickly become one of the company's most recognized series, Mighty Switch Force! 2 was released a year and half after the original. Patricia traded in her police gear for a fire hose but much of the switch based gameplay is still in tact. Also present and accounted for is another retro-style soundtrack. Got2BAStar is the ultra catchy first level them, which is based off of the game's main theme.

Darkness of Fate - Soul Edge (PS)



Namco always does such a good job bringing the arcade experience to home consoles. Well at least they did back in the day. I'm not too sure what Namco Bandai is doing with fighters these days. New characters and an arranged soundtrack that was usually better than the arcade tunes (which were still good) were wonderful bonuses for gamers on the sofa. This rousing theme belongs to Siegfreid

Powerful Infant - Yoshi's Island (SNES, GBA)



Super Mario World 2: Yoshi's Island. Now that is one mouthful of a title. Most of us just refer to this one by it's subtitle, Yoshi's Island, which is appropriate for two reasons. One, most of the game takes place on Yoshi's Island and two, you play most of the game as Yoshi. The only time Baby Mario is playable is when you crab a Starman. Baby Mario dawns a familiar cape and becomes impervious to all enemies. This was the first time Koji Kondo added another melody to the Starman theme. At the seven second mark, you hear the accompanying melody with the rest of the theme. Personally, I feel this is the best Starman music.

7PM - Animal Crossing: New Leaf (3DS)



The Animal Crossing games have always had some delightful tunes, but I'm especially fond of the themes that play later in the day in New Leaf. It's so relaxing to get a cup of coffee from Brewters and sit on a bench as this song plays.

A Searing Struggle - Ys: The Oath in Felghana (PSP)



A remake of Ys III: Wanderers from Ys, The Oath in Felghana gave gamers a chance to play one of the best entries in the Ys series in style. It featured updated graphics and an arranged soundtrack that is out of this world even by Falcom standards.

Star Man Stage - Mega Man 5 (NES)



I believe this is the first time I've mentioned Mega Man 5 in Favorite Tunes. I know for a lot of fans, this game represents one of the low points in the series, but it really isn't a bad game and it has some very good music.

Pop Star - Kirby 64: The Crystal Shards (N64)



Another Kirby game that was developed without Kirby creator Masahiro Sakurai, Kirby 64 turned out to be a solid 2.5D adventure with 3D visuals. Combining different Copy Abilities made for some pretty powerful and hilarious results. No other Kirby game allows Kirby to turn himself into a refrigerator, at least not that I know of. If you don't have a smile on your face after hearing Pop Star, you've got problems.

Whirlwind - Shinobi III: Return of the Ninja Master (GEN)



Known as The Super Shinobi II in Japan , Shinobi III is praised as being the pinnacle of the Genesis Shinobi games and SEGA's Shinobi series in general. The Genesis may have been showing it's age in 1993, but games like this one proved that the system could still deliver the goods.

Shooting Star - Ristar (GEN)

By darkburraki

During the lengthy process of creating SEGA's mascot, many concepts were tossed around, including one of a rabbit with stretchy arms. While they ultimately went with a speedy blue hedgehog, the rabbit with expandable arms would get picked up a few years later, minus the rabbit. Ristar never gained the fame and adoration that Sonic did but he one Genesis outing was one of the most unique on the Genesis with drop dead gorgeous visuals and some excellent music.

Favorite Tunes Database

Wednesday, July 18, 2012

Favorite Tunes #17: Platform Themes

I have been basking in the wonders of the platform genre ever since I was a kid. Super Mario Bros. contains some of my earliest memories of gaming and it was the first platform that I ever played. I'd go on to experience the genre deeper with Sonic the Hedgehog, Crash Bandicoot and a plethora of other games. Platformers still remain one of my favorite genres.

Dark Ruins - Ape Escape (PSone)



Monkey business has never been more fun that it was with Ape Escape. It was the first game that required play with Sony's at the time new Dual Shock controller, which has become the standard for all Sony systems. The goal in Ape Escape is to well, catch those monkeys. These can be some crafty little critters. Some of theme even come at you touting machine guns so needless to say, they have no intention of getting themselves caught. One of my favorite platform games, Soichi Terada's music helped me get sucked into the world of Ape Escape all the more.

Betillia the Fairy - Rayman (PSone, SAT)



If you know a gamer that needs to have his or her ego checked, have them play the original Rayman. This game throws everything at you including the kitchen sink. Having said that, even after all these years, the first Rayman game looks and sounds positively gorgeous. Like Rayman Origins, you earned abilities by meeting up with fairies, but in this case it was a single fairy named Betilla, who was given what I can only say is one of the most relaxing, peaceful, soothing themes I've ever heard. I'd actually linger around her after she gave me my power-ups so I could keep listening to her theme.

Boulder Dash - Crash Bandicoot (PSone)



I remember renting the original Crash Bandicoot in 1996 and then buying it in 2000. Playing through the game all the way revealed just how challenging and sadistic it could be. Looking back, I'm amazed that I finished the game, even if I didn't do it 100%. What would become a trademark of the series was Crashing running away from boulders. Unlike Indian Jones, Crash had it far more rough. In these levels you actually ran towards the TV screen so it looked like you were playing the level backwards. The music piece that plays during these boulder assaults make these levels unforgettable.

Voltage Algorism - Pulseman (Genesis)



Never played Pulseman? Hope on the Wii's Virtual Console and download it. It's one of the best Genesis games that never saw a proper release outside of Japan. Developed by Game Freak, Pulseman takes you on a quest to stop your mad doctor father from surprise, surprise, taking over the world. There aren't a great deal of enemies to dispose of in the levels but this game was more about using Pulseman's unique electric abilities to navigate the stages.

Splash Down!! - Ristar (Genesis)  



I actually forgot to mention this one when I did Water Themes on Favorite Tunes. Developed by Sonic Team, Ristar shows of some of the best visuals the Genesis has ever seen. The audio is also quite exceptional. Splash Down!! is probably my favorite track in the whole game. The bubble sound effects are a very nice touch. This track was used in the excellent rom hack Sonic Megamix.

Cool Edge: Night - Sonic Unleashed (PS2, PS3, Wii, 360) 



Ask anyone what the worst part of Sonic Unleashed is and you'll get the same answer: the Werehog stages. While the Werehog is slow and combat boils down to mashing the buttons, I honestly don't find the Werehog that much of a chore to play with. If you've never played Sonic Unleashed, you may think the Werehog was given some rock themes to more match his appearance. In actuality, the Werehog themes are more laid back and I think these tracks are just as good as the day themes. I've always been fascinated by he spectacle that is the Northern Lights and it was great to see it in Holoska.

Bonus Level - Cool Spot (SNES, GEN)  



Cool Spot was one of those rare licensed games in the 16-bit era that actually did not suck. Tommy Tallarico composed the game's music and gave us the greatest bonus level music of all-time. Being in a 7Up bottle bouncing off bubbles was trippy but that bonus level music? I had to make sure I made it to the bonus level after every stage just so I could hear it. Since I know there are people that prefer one version over the other, the Genesis version is here.

Angry Aztec - Donkey Kong 64 (N64)  



Donkey Kong 64 soured me on platformers for sometime. It's overabundance of collecting was more than I could stand and after four worlds of it, I'd had enough. Be that as it may, I still adored its soundtrack. Angry Aztec is the token desert world of the game, which just so happens to have my favorite theme.

Castle Lololo - Kirby's Dream Land (GB)  



The first Kirby game is easily the shortest. With only five stages, it can be completed in under 30 minutes. But if you're looking for a true test of skill, you can play a much harder version of it upon completion. Despite the game's length, Kirby's Dream Land is home to some of the most memorable tunes of the whole series. One that gets overlooked is Castle Lololo. If you're a HAL buff, you may recognize the stage bosses of this level. That's Lolo and Lala, two characters from another HAL series.

Junk Galaxy - Super Mario Galaxy (Wii)  



There are many sights to behold in the vast galaxies of Super Mario Galaxy. But one that never ceases to amaze me is the endless sea of stars in Space Junk Galaxy. There would be times where I would stop and stare out into space while this lovely tune played. YouTube is often filled with stupid comments but Corybean1 wrote one of the most insightful things I've ever read.

"I think it's called Space Junk Galaxy because of the overall mood of the level. It is quiet and lonely. All this debris used to be something; a part of a ship or something significant. Now it is all in some remote, cold location in the universe. This wasn't a happy-go-lucky Mario level; it was slower, are much more fascinating than that. Calling it all "junk" helps amplify a sense of loneliness and abuse all this forgotten debris has gone through. That's what I think Space Junk Galaxy is." 

Well said, fellow gamer. Well said.