Cliff Bleszinksi, game designer at Epic Games has given his thoughts in response to enormous fan outcry against Capcom's Street Fighter X Tekken's on-disc DLC, which has 12 characters locked away on the console and PC versions of the game, waiting to be released later this year when the Vita version hits.
"When you're making a game, and you're getting into a ship cycle, there's often three or four months where the game is basically done. And you have an idle team that needs to be working on things," he said.
"And often for compatibility issues, [on] day one, some of that content does need to be on-disc. It's an ugly truth of the gaming industry. I'm not the biggest fan of having to do it, but it is one of the unfortunate realities."
Well it warms the heart to know a developer isn't a fan of on-disc DLC but I still don't buy the argument for compatibility issues. It just seems like a way for companies to stiff gamers, to bleed more money out of them and in the case of Street Fighter X Tekken, this is exactly what Capcom is trying to do. But there's more.
"If we can get to fully downloadable games, then you can just buy a $30 horror game and just have it, and that stuff will thankfully go away."
No, Mr. Bleszinksi. There are digital games that still house DLC. I don't think we will ever see DLC go away and to think so is just foolhardy.